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Paper Session #1 |
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Session 1A: Algorithmic Approaches
& Visualization Techniques
Moderator: Madeleine Brown
Adam Mekies | From Curves to Aggregation: A Computational Tool-set from a Broader Thesis on Geotechnical Urbanism |
Nathan Fox | Towards Gamified Decision Support Systems: In-game 3D Representation of Real-word Landscapes from GIS Datasets & remotely sensed data |
David Barbarash | Automated Recording of Human Movement Using an Artificial Intelligence Identification and Mapping System |
Jörg Rekittke | ///flood.landscape.autopsy – Digital Post-disaster Retrospection for Sustainable Design Decision Making |
Jun Yang | From Intuition to Reasoning: Analyzing Correlative Attributes of Walkability in Urban Environments with Machine Learning |
Matthias Vollmer | Modeling Urban Complexity in Point Clouds and Sound |
Steven Velegrinis | Cyborg Landscapes – Realizing Climate Change Reversal and Self Sufficiency through Technologically Enhanced Landscapes |
Mariusz Hermansdorfer | Multi-objective Optimization of Digital Terrain Models for Climate Adaptation Planning |
Xun Liu | RiverGAN: Fluvial Landform Generation Based on Physical Simulations and Generative Adversarial Network |
Session 1B: Mixed Reality
& Geodesign
Moderator: Ulrike Wissen Hayek
Allan Shearer | Expanding the Use of Scenarios in Geodesign: Engaging Uncertainty of the Anthropocene |
Ulrike Wissen Hayek | VR Landscapes for Therapy of Gait Insecurity |
Yuqi Chi | Identification of Ecological Sources in Urban Built-Up Areas — A Case Study of Harbin |
Zaixian Piao | Which Tangible or Intangible Elements of Streetscape are More Critical for Pedestrian Comfort? – Focus on Immersive Virtual Reality Simulation |
Hossein Saedi | A Deeper Understanding of the Impact on the Restorative Quality of Green Environments as Related to the Location and Duration of Visual Interaction |
Michele Campagna | Geodesign in the Planning Practice: Lessons Learnt from Experience in Italy |
Suna Korkmaz | The Optimal D:H Ratio Assessment for Sense of Enclosure in Virtual Landscapes |
Sepehr Vaez Afshar | Pattern Analysis of Virtual Landscape Within Educational Games |
Hanjun Kim | Depicting a Landscape Architectural Installation Using Augmented Reality |
* Note: Order of speakers in person or on Video may not match order presented here; all videos may not be available.